Enemies:
- Scuba Shocker
-
- Attacks
- Shockstick (1 hit)
- Defense
- Defeat
- Flame or Charge
- Crab
-
- Attacks
- Pinch (1 hit)
- Defense
- Defeat
- Flame or Charge
- Armoured Shark
-
- Attacks
- Devour (1 life)
- Defense
- size and armour
- Defeat
- PowerFlame
Ripple the Seahorse - Verne the giant squid
Switch 1Switch 2
Pay Moneybags 100 gems to rent sub
Switch 3Hoppo the Seahorse
Talisman Enchanted Shell
After you fill the place with water go to the top of the area you start in and find a big hole in the ceiling. Swim up through it and you will find yourself in a large area with towers and lots of gems. This area is a large circle. Hunter and King Flippy are near the outer edge.
Hunter
Orb2 Manta ride I
Orb3 Manta ride II
King Flippy
Orb1 Seahorse rescue
There are 6 towers. the first two are in the upper area and the rest are
throughout the lower part of the level.
Skill Point All Seaweed There are 11 Seaweed plants. They can only be destroyed by the fireball power up.
Lower(5)- 1 End of first corridor
- 3 Shark tunnel
- 1 Shark Pit
- 2 near the shaft
- 1 by Hunter
- 1 by King Flippy
- 1 outer area directly in front of the '2' on Tower 2
- 1 across from the tunnel under Tower 2



