Enemies:
- Lantern Fool
-
- Attacks
- light (0 hit), when he turns off his lantern Armored Turtles and Devil Dogs get big. Some turn on and off, some leave it off.
- Defense
- invincible
- Defeat
- Flaming or Charging them causes them to turn in to a lit lanturn for a short time. During this time nearby Armored Turtles and Devil Dogs will be small. When they turn back they go back to their normal habits(on and off, or always off).
- Devil Dog
-
- Attacks
- small: bite (1 hit)
big: eat (1 hit) - Defense
- small: none
big: size - Defeat
- small: flame or charge
big: flame
- Armored Turtle
-
- Attacks
- Fire Ball (1 hit)
- Defense
- small: armour
big: armour and size - Defeat
- small: charge
big: wait for the light to go on or turn it on, then charge.
Dragon - Kasiya
Dragon - Azizi
From where you rescue Azizi (probably your second dragon) look to the left, across the cavern and you will see a cave. Glide from here and you will find most of what you are missing. There is whirlwind to the right as you enter the cave. It doesn't take you anywhere special so just ignore it.
Dragon - Bakari
Dragon - Apara
Dragon - Obasi
Walk on water? - zahc



