- Sunny Villa - Flame all trees
Flame all the potted trees in the level. There are no trees in the sub-areas.
- Sunny Villa - Skateboard course record 1
Score more than 3200 points in less then xx:xx
- Molten Crater - Assemble the tiki heads
In Sgt. Byrd's sub-area, before you put the tiki heads on the bodies arrange them in a circle on the platform you start on.
- Molten Crater - Supercharge the wall
In the sub-area where Spyro chases the egg thieves, there is a breakable wall with a life jar behind it. Just charge it and break the jar. No need for Supercharge.
- Seashell Shore - Catch the funky chicken
Charge the underwater chicken near the exit.
- Icy Peak - Glide to pedestal
The pedestal the Red thief is waiting on while you chase the yellow thief.
- Enchanted Towers - Skateboard course record II
Score more than 10000 points in less then xx:xx
- Spooky Swamp - Destroy all piranha signs
- Sgt. Byrd's Base - Bomb the gophers
- Frozen Alters - Beat yeti in two rounds
In the 3 round bout, beat him in 1 or 2 rounds.
- Lost Fleet - Skateboard record time
- Fire works Factory - Find Agent 9's powerup
look for something red on the ceiling in the first room with ninjas in Agent 9's area.
- Charmed Ridge - The Impossible Tower
In the place where you see the wizards moving what looks like a giant chess piece, the Impossible tower is the one out to the right separated from the land.
- Charmed Ridge - Shoot the temple windows
There are 4 stained glass windows in Sgt. Byrd's area.
- Bentley's Outpost - Push box off the cliff
- Desert Ruins - Destroy all seaweed
Use the manta ray in the underwater area.
- Haunted Tomb - Swim into the dark hole
- Dino Mines - Hit all the seahorses
In the 'Shafted!' area take out all the sea horses. You don't need to get them in one try.
- Dino Mines - Hit the secret dino
In Agent 9's area watch for a red dino in the back that doesn't attack
- Agent 9's Lab - Blow up all palm trees
Use the bombs!
Epilogue
10 Skill Points - 6 Pages
20 Skill Points - 12 Pages



